Instrument Anatomy | Kick Drum

The Kick Drum

The kick drum is the foundation of electronic music. Knowing how to craft your own gives you complete creative control. This tutorial will guide you through the essential techniques for creating professional kicks using synths, samples and processing. Why waste time and money browsing sample libraries when you can build exactly what you need from the ground up.

In this tutorial
1. The four waveforms
2. The frequency spectrum & harmonics
3. Attack, decay, sustain, release
4. Phase & modulation
5. Filtering & resonance
6. Stereo, width, depth & height

 

Part 1.1

The Four Waveforms

Synthesising sound is the creation of a waveform. Waveforms are a pattern of vibration, or deviation, from a central ‘zero’ point over time. Ripples on the surface of a pond are a waveform, as are the wobbly lines drawn out by seismographs when recording earthquakes. There are four fundamental waveforms that form the basis of all sounds. These are; sine, saw, square and triangle.

Sine

Sine Wave

The sine wave is nature's original waveform, characterised by rounded, smooth edges. It's often shortened to "sin" in synth interfaces.

Saw

Sawtooth Wave

The sawtooth, or "saw" wave has more 'presence' than a sine wave. It works well when layered with another saw wave of a similar frequency.

Square

Square Wave

The square wave is a popular choice for bassline synthesis. It often has a resonant low pass filter applied to create a classic garage sound.

Triangle

Triangle Wave

Similar in tone to a sine wave, but with more artifice, the triangle wave is often layered with other waveforms to build interesting timbres.

 

Ready to Learn more?

Now that you understand the basic elements of sound waves, it’s time to apply the concept of harmonics. This is where the creativity really starts to flow. 💥 🎹 🌊